Terraria v1.4.4.9
Terraria source code documentation
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Reimplemented from System.Data.DataRelationCollection.
Definition at line 255 of file DataRelationCollection.cs.
References System.Data.DataRelation._createConstraints, System.Data.DataRelationCollection.DataSetRelationCollection._dataSet, System.Data.DataRelation._relationName, System.Data.DataRelationCollection.DataSetRelationCollection._relations, System.Data.ConstraintCollection.Add(), System.Collections.ArrayList.Add(), System.Data.Index.AddRef(), System.Data.DataRelationCollection.AssignName(), System.Data.DataTable.CacheNestedParent(), System.Data.DataRelation.CheckNestedRelations(), System.Data.DataRelation.CheckState(), System.Data.DataRelation.ChildColumnsReference, System.Data.DataRelation.ChildKey, System.Data.DataTable.ChildRelations, System.Data.DataRelation.ChildTable, System.Data.DataKey.ColumnsEqual(), System.Data.DataTable.Constraints, System.Collections.ArrayList.Count, System.Data.DataTable.DataSet, System.Data.ConstraintCollection.FindForeignKeyConstraint(), System.Data.ConstraintCollection.FindKeyConstraint(), System.Data.ExceptionBuilder.ForeignRelation(), System.Data.DataKey.GetSortIndex(), System.Data.Common.ADP.IsCatchableExceptionType(), System.Data.DataRelation.Nested, System.Data.DataRelation.ParentColumnsReference, System.Data.DataRelation.ParentKey, System.Data.DataTable.ParentRelations, System.Data.DataRelation.ParentTable, System.Data.DataRelationCollection.RegisterName(), System.Data.ExceptionBuilder.RelationAlreadyExists(), System.Data.DataRelation.RelationName, System.Data.DataRelation.SetChildKeyConstraint(), System.Data.DataRelation.SetDataSet(), System.Data.DataRelation.SetParentKeyConstraint(), and System.Data.ExceptionBuilder.TraceExceptionWithoutRethrow().