Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ ValidateAndCollectNecessaryInfo()

bool Terraria.GameContent.UI.BigProgressBar.BrainOfCthuluBigProgressBar.ValidateAndCollectNecessaryInfo ( ref BigProgressBarInfo info)
inline

Implements Terraria.GameContent.UI.BigProgressBar.IBigProgressBar.

Definition at line 18 of file BrainOfCthuluBigProgressBar.cs.

19 {
20 if (info.npcIndexToAimAt < 0 || info.npcIndexToAimAt > 200)
21 {
22 return false;
23 }
24 NPC nPC = Main.npc[info.npcIndexToAimAt];
25 if (!nPC.active)
26 {
27 return false;
28 }
29 int brainOfCthuluCreepersCount = NPC.GetBrainOfCthuluCreepersCount();
30 _creeperForReference.SetDefaults(267, nPC.GetMatchingSpawnParams());
31 int num = _creeperForReference.lifeMax * brainOfCthuluCreepersCount;
32 float num2 = 0f;
33 for (int i = 0; i < 200; i++)
34 {
35 NPC nPC2 = Main.npc[i];
36 if (nPC2.active && nPC2.type == _creeperForReference.type)
37 {
38 num2 += (float)nPC2.life;
39 }
40 }
41 float current = (float)nPC.life + num2;
42 int num3 = nPC.lifeMax + num;
43 _cache.SetLife(current, num3);
44 return true;
45 }
void SetDefaults(int Type, NPCSpawnParams spawnparams=default(NPCSpawnParams))
Definition NPC.cs:2523
int type
Definition NPC.cs:445

References Terraria.GameContent.UI.BigProgressBar.BrainOfCthuluBigProgressBar._cache, Terraria.GameContent.UI.BigProgressBar.BrainOfCthuluBigProgressBar._creeperForReference, Terraria.Entity.active, Terraria.NPC.GetBrainOfCthuluCreepersCount(), Terraria.NPC.GetMatchingSpawnParams(), Terraria.NPC.life, Terraria.Main.npc, Terraria.NPC.SetDefaults(), Terraria.GameContent.UI.BigProgressBar.BigProgressBarCache.SetLife(), and Terraria.NPC.type.