Terraria v1.4.4.9
Terraria source code documentation
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FillErrorEventArgs.cs
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1namespace System.Data;
2
4{
5 private bool _continueFlag;
6
7 private readonly DataTable _dataTable;
8
10
11 private readonly object[] _values;
12
13 public bool Continue
14 {
15 get
16 {
17 return _continueFlag;
18 }
19 set
20 {
22 }
23 }
24
26
28 {
29 get
30 {
31 return _errors;
32 }
33 set
34 {
35 _errors = value;
36 }
37 }
38
39 public object?[] Values
40 {
41 get
42 {
43 object[] array = new object[_values.Length];
44 for (int i = 0; i < _values.Length; i++)
45 {
46 array[i] = _values[i];
47 }
48 return array;
49 }
50 }
51
52 public FillErrorEventArgs(DataTable? dataTable, object?[]? values)
53 {
54 _dataTable = dataTable;
55 _values = values ?? Array.Empty<object>();
56 }
57}
FillErrorEventArgs(DataTable? dataTable, object?[]? values)