Terraria v1.4.4.9
Terraria source code documentation
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◆ ContinueWhenAny() [6/8]

Task< TResult > System.Threading.Tasks.TaskFactory< TResult >.ContinueWhenAny ( Task[] tasks,
Func< Task, TResult > continuationFunction,
CancellationToken cancellationToken )
inline

Definition at line 707 of file TaskFactory.cs.

708 {
709 if (continuationFunction == null)
710 {
711 ThrowHelper.ThrowArgumentNullException(ExceptionArgument.continuationFunction);
712 }
714 }
static Task< TResult > ContinueWhenAnyImpl(Task[] tasks, Func< Task, TResult > continuationFunction, Action< Task > continuationAction, TaskContinuationOptions continuationOptions, CancellationToken cancellationToken, TaskScheduler scheduler)
readonly TaskContinuationOptions m_defaultContinuationOptions

References System.cancellationToken, System.continuationFunction, System.tasks, and System.ThrowHelper.ThrowArgumentNullException().