Terraria v1.4.4.9
Terraria source code documentation
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◆ MoveToAttribute() [3/3]

override bool System.Xml.XmlNodeReader.MoveToAttribute ( string name,
string? namespaceURI )
inline

Definition at line 279 of file XmlNodeReader.cs.

280 {
281 if (!IsInReadingStates())
282 {
283 return false;
284 }
286 string namespaceURI2 = ((namespaceURI == null) ? string.Empty : namespaceURI);
288 {
289 _curDepth++;
291 if (_bInReadBinary)
292 {
294 }
295 return true;
296 }
298 return false;
299 }
void ResetMove(ref int level, ref XmlNodeType nt)
readonly XmlNodeReaderNavigator _readerNav

References System.Xml.XmlNodeReader._bInReadBinary, System.Xml.XmlNodeReader._curDepth, System.Xml.XmlNodeReader._nodeType, System.Xml.XmlNodeReader._readerNav, System.Xml.Dictionary, System.Xml.XmlNodeReader.FinishReadBinary(), System.Xml.XmlNodeReader.IsInReadingStates(), System.Xml.XmlNodeReaderNavigator.MoveToAttribute(), System.Xml.XmlNodeReaderNavigator.NodeType, System.Xml.XmlNodeReaderNavigator.ResetMove(), and System.Xml.XmlNodeReaderNavigator.RollBackMove().