Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ MoveToFirstAttribute()

override bool System.Xml.XmlNodeReader.MoveToFirstAttribute ( )
inline

Definition at line 329 of file XmlNodeReader.cs.

330 {
331 if (!IsInReadingStates())
332 {
333 return false;
334 }
336 if (AttributeCount > 0)
337 {
339 _curDepth++;
341 if (_bInReadBinary)
342 {
344 }
345 return true;
346 }
348 return false;
349 }
void ResetMove(ref int level, ref XmlNodeType nt)
readonly XmlNodeReaderNavigator _readerNav

References System.Xml.XmlNodeReader._bInReadBinary, System.Xml.XmlNodeReader._curDepth, System.Xml.XmlNodeReader._nodeType, System.Xml.XmlNodeReader._readerNav, System.Xml.XmlNodeReader.AttributeCount, System.Xml.XmlNodeReader.FinishReadBinary(), System.Xml.XmlNodeReader.IsInReadingStates(), System.Xml.XmlNodeReaderNavigator.MoveToAttribute(), System.Xml.XmlNodeReaderNavigator.NodeType, System.Xml.XmlNodeReaderNavigator.ResetMove(), and System.Xml.XmlNodeReaderNavigator.RollBackMove().

Referenced by System.Runtime.Serialization.ExtensionDataReader.MoveToFirstAttribute().