Terraria v1.4.4.9
Terraria source code documentation
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◆ MoveToAttribute() [2/3]

override bool System.Xml.XmlNodeReader.MoveToAttribute ( string name)
inline

Definition at line 258 of file XmlNodeReader.cs.

259 {
260 if (!IsInReadingStates())
261 {
262 return false;
263 }
265 if (_readerNav.MoveToAttribute(name))
266 {
267 _curDepth++;
269 if (_bInReadBinary)
270 {
272 }
273 return true;
274 }
276 return false;
277 }
void ResetMove(ref int level, ref XmlNodeType nt)
readonly XmlNodeReaderNavigator _readerNav

References System.Xml.XmlNodeReader._bInReadBinary, System.Xml.XmlNodeReader._curDepth, System.Xml.XmlNodeReader._nodeType, System.Xml.XmlNodeReader._readerNav, System.Xml.XmlNodeReader.FinishReadBinary(), System.Xml.XmlNodeReader.IsInReadingStates(), System.Xml.XmlNodeReaderNavigator.MoveToAttribute(), System.Xml.XmlNodeReaderNavigator.NodeType, System.Xml.XmlNodeReaderNavigator.ResetMove(), and System.Xml.XmlNodeReaderNavigator.RollBackMove().

Referenced by System.Runtime.Serialization.ExtensionDataReader.MoveToAttribute(), System.Runtime.Serialization.ExtensionDataReader.MoveToAttribute(), and System.Runtime.Serialization.ExtensionDataReader.MoveToAttribute().