Terraria v1.4.4.9
Terraria source code documentation
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◆ Equals()

override bool System.ComponentModel.DesignTimeVisibleAttribute.Equals ( [NotNullWhen(true)] object? obj)
inline

Definition at line 25 of file DesignTimeVisibleAttribute.cs.

26 {
27 if (obj == this)
28 {
29 return true;
30 }
31 if (obj is DesignTimeVisibleAttribute designTimeVisibleAttribute)
32 {
33 return designTimeVisibleAttribute.Visible == Visible;
34 }
35 return false;
36 }

References System.obj, and System.ComponentModel.DesignTimeVisibleAttribute.Visible.