Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1286 of file CodeGenerator.cs.
References System.Runtime.Serialization.CodeGenerator._codeGenTrace, System.Runtime.Serialization.CodeGenerator._ilGen, System.Runtime.Serialization.CodeGenerator.EmitSourceLabel(), and System.Reflection.Emit.ILGenerator.MarkLabel().
Referenced by System.Runtime.Serialization.CodeGenerator.BeginWhileCondition(), System.Runtime.Serialization.CodeGenerator.Case(), System.Runtime.Serialization.CodeGenerator.Else(), System.Runtime.Serialization.CodeGenerator.ElseIf(), System.Runtime.Serialization.CodeGenerator.ElseIfIsEmptyString(), System.Runtime.Serialization.CodeGenerator.EndFor(), System.Runtime.Serialization.CodeGenerator.EndForEach(), System.Runtime.Serialization.CodeGenerator.EndIf(), System.Runtime.Serialization.CodeGenerator.EndMethod(), System.Runtime.Serialization.CodeGenerator.EndSwitch(), System.Runtime.Serialization.CodeGenerator.For(), System.Runtime.Serialization.CodeGenerator.ForEach(), System.Runtime.Serialization.Json.JsonFormatReaderGenerator.CriticalHelper.ReadMembers(), System.Runtime.Serialization.Json.JsonFormatWriterGenerator.CriticalHelper.UnwrapNullableObject(), and System.Runtime.Serialization.XmlFormatWriterGenerator.CriticalHelper.UnwrapNullableObject().