Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ LoadArrayElement()

void System.Runtime.Serialization.CodeGenerator.LoadArrayElement ( object obj,
object arrayIndex )
inlinepackage

Definition at line 588 of file CodeGenerator.cs.

References System.arrayIndex, System.elementType, System.Type.GetElementType(), System.Runtime.Serialization.CodeGenerator.GetVariableType(), System.Runtime.Serialization.CodeGenerator.IsStruct(), System.Reflection.Emit.Ldelem, System.Reflection.Emit.Ldelema, System.Reflection.Emit.Ldobj, System.Runtime.Serialization.CodeGenerator.Load(), and System.obj.

Referenced by System.Runtime.Serialization.Json.JsonFormatWriterGenerator.CriticalHelper.TryWritePrimitive(), System.Runtime.Serialization.XmlFormatWriterGenerator.CriticalHelper.TryWritePrimitive(), System.Runtime.Serialization.Json.JsonFormatWriterGenerator.CriticalHelper.WriteCollection(), System.Runtime.Serialization.XmlFormatWriterGenerator.CriticalHelper.WriteCollection(), System.Runtime.Serialization.XmlFormatWriterGenerator.CriticalHelper.WriteMembers(), System.Runtime.Serialization.Json.JsonFormatWriterGenerator.CriticalHelper.WriteStartElement(), and System.Runtime.Serialization.XmlFormatWriterGenerator.CriticalHelper.WriteStartElement().