Terraria v1.4.4.9
Terraria source code documentation
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◆ HandleHttp11ConnectionFailure()

void System.Net.Http.HttpConnectionPool.HandleHttp11ConnectionFailure ( Exception e)
inlineprivate

Definition at line 1287 of file HttpConnectionPool.cs.

1288 {
1289 if (System.Net.NetEventSource.Log.IsEnabled())
1290 {
1291 Trace("HTTP/1.1 connection failed", "HandleHttp11ConnectionFailure");
1292 }
1293 lock (SyncObj)
1294 {
1297 _http11RequestQueue.TryFailNextRequest(e);
1299 }
1300 }
void Trace(string message, [CallerMemberName] string memberName=null)
RequestQueue< HttpConnection > _http11RequestQueue
static readonly System.Net.NetEventSource Log

References System.Net.Http.HttpConnectionPool._associatedHttp11ConnectionCount, System.Net.Http.HttpConnectionPool._http11RequestQueue, System.Net.Http.HttpConnectionPool._pendingHttp11ConnectionCount, System.Net.Http.HttpConnectionPool.CheckForHttp11ConnectionInjection(), System.Net.NetEventSource.Log, System.Net.Http.HttpConnectionPool.SyncObj, and System.Net.Http.HttpConnectionPool.Trace().

Referenced by System.Net.Http.HttpConnectionPool.AddHttp11ConnectionAsync(), and System.Net.Http.HttpConnectionPool.HandleHttp11Downgrade().