Terraria v1.4.4.9
Terraria source code documentation
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◆ DoProxyAuth

bool System.Net.Http.HttpConnectionPool.DoProxyAuth
getprivate

Definition at line 227 of file HttpConnectionPool.cs.

228 {
229 get
230 {
231 if (_kind != HttpConnectionKind.Proxy)
232 {
233 return _kind == HttpConnectionKind.ProxyConnect;
234 }
235 return true;
236 }
237 }
readonly HttpConnectionKind _kind

Referenced by System.Net.Http.HttpConnectionPool.SendWithNtProxyAuthAsync(), and System.Net.Http.HttpConnectionPool.SendWithProxyAuthAsync().