Terraria v1.4.4.9
Terraria source code documentation
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This is the complete list of members for System.Runtime.Serialization.ObjectToIdCache, including all inherited members.
ComputeStartPosition(object o) | System.Runtime.Serialization.ObjectToIdCache | inlineprivate |
FindElement(object obj, out bool isEmpty, out bool isWrapped) | System.Runtime.Serialization.ObjectToIdCache | inlineprivate |
GetId(object obj, ref bool newId) | System.Runtime.Serialization.ObjectToIdCache | inline |
GetPrime(int min) | System.Runtime.Serialization.ObjectToIdCache | inlineprivatestatic |
m_currentCount | System.Runtime.Serialization.ObjectToIdCache | package |
m_ids | System.Runtime.Serialization.ObjectToIdCache | package |
m_isWrapped | System.Runtime.Serialization.ObjectToIdCache | package |
m_objs | System.Runtime.Serialization.ObjectToIdCache | package |
ObjectToIdCache() | System.Runtime.Serialization.ObjectToIdCache | inline |
primes | System.Runtime.Serialization.ObjectToIdCache | packagestatic |
ReassignId(int oldObjId, object oldObj, object newObj) | System.Runtime.Serialization.ObjectToIdCache | inline |
Rehash() | System.Runtime.Serialization.ObjectToIdCache | inlineprivate |
RemoveAt(int position) | System.Runtime.Serialization.ObjectToIdCache | inlineprivate |