Terraria v1.4.4.9
Terraria source code documentation
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◆ Create() [15/30]

static Vector128< uint > System.Runtime.Intrinsics.Vector128< T >.Create ( uint e0,
uint e1,
uint e2,
uint e3 )
inlinestatic

Definition at line 431 of file Vector128.cs.

432 {
434 {
435 return Create(e0, e1, e2, e3);
436 }
437 return SoftwareFallback(e0, e1, e2, e3);
438 unsafe static Vector128<uint> SoftwareFallback(uint e0, uint e1, uint e2, uint e3)
439 {
440 uint* source = stackalloc uint[4] { e0, e1, e2, e3 };
441 return Unsafe.AsRef<Vector128<uint>>(source);
442 }
443 }
static Vector128< byte > Create(byte value)
Definition Vector128.cs:138
static new bool IsSupported
Definition Sse2.cs:60

References System.Runtime.Intrinsics.Vector128< T >.Create(), System.Runtime.Intrinsics.Arm.AdvSimd.IsSupported, System.Runtime.Intrinsics.X86.Sse2.IsSupported, and System.source.