Terraria v1.4.4.9
Terraria source code documentation
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◆ Create() [19/30]

static Vector128< ushort > System.Runtime.Intrinsics.Vector128< T >.Create ( ushort e0,
ushort e1,
ushort e2,
ushort e3,
ushort e4,
ushort e5,
ushort e6,
ushort e7 )
inlinestatic

Definition at line 415 of file Vector128.cs.

416 {
418 {
419 return Create(e0, e1, e2, e3, e4, e5, e6, e7);
420 }
421 return SoftwareFallback(e0, e1, e2, e3, e4, e5, e6, e7);
422 unsafe static Vector128<ushort> SoftwareFallback(ushort e0, ushort e1, ushort e2, ushort e3, ushort e4, ushort e5, ushort e6, ushort e7)
423 {
424 ushort* source = stackalloc ushort[8] { e0, e1, e2, e3, e4, e5, e6, e7 };
425 return Unsafe.AsRef<Vector128<ushort>>(source);
426 }
427 }
static Vector128< byte > Create(byte value)
Definition Vector128.cs:138
static new bool IsSupported
Definition Sse2.cs:60

References System.Runtime.Intrinsics.Vector128< T >.Create(), System.Runtime.Intrinsics.Arm.AdvSimd.IsSupported, System.Runtime.Intrinsics.X86.Sse2.IsSupported, and System.source.