Terraria v1.4.4.9
Terraria source code documentation
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◆ Create() [13/30]

static Vector128< short > System.Runtime.Intrinsics.Vector128< T >.Create ( short e0,
short e1,
short e2,
short e3,
short e4,
short e5,
short e6,
short e7 )
inlinestatic

Definition at line 334 of file Vector128.cs.

335 {
337 {
338 return Create(e0, e1, e2, e3, e4, e5, e6, e7);
339 }
340 return SoftwareFallback(e0, e1, e2, e3, e4, e5, e6, e7);
341 unsafe static Vector128<short> SoftwareFallback(short e0, short e1, short e2, short e3, short e4, short e5, short e6, short e7)
342 {
343 short* source = stackalloc short[8] { e0, e1, e2, e3, e4, e5, e6, e7 };
344 return Unsafe.AsRef<Vector128<short>>(source);
345 }
346 }
static Vector128< byte > Create(byte value)
Definition Vector128.cs:138
static new bool IsSupported
Definition Sse2.cs:60

References System.Runtime.Intrinsics.Vector128< T >.Create(), System.Runtime.Intrinsics.Arm.AdvSimd.IsSupported, System.Runtime.Intrinsics.X86.Sse2.IsSupported, and System.source.