Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 93 of file WaitHandle.cs.
References System.SR.ArgumentOutOfRange_LessEqualToIntegerMaxVal, System.SR.ArgumentOutOfRange_NeedNonNegOrNegative1, and System.timeout.
Referenced by System.Threading.Thread.Join(), System.Threading.WaitHandle.SignalAndWait(), System.Threading.Thread.Sleep(), System.Threading.Monitor.TryEnter(), System.Threading.Monitor.TryEnter(), System.Threading.Monitor.Wait(), System.Threading.Monitor.Wait(), System.Threading.WaitHandle.WaitAll(), System.Threading.WaitHandle.WaitAll(), System.Threading.WaitHandle.WaitAny(), System.Threading.WaitHandle.WaitAny(), System.Threading.WaitHandle.WaitOne(), and System.Threading.WaitHandle.WaitOne().