Terraria v1.4.4.9
Terraria source code documentation
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System.Diagnostics.Debug.WriteIfInterpolatedStringHandler Member List

This is the complete list of members for System.Diagnostics.Debug.WriteIfInterpolatedStringHandler, including all inherited members.

_stringBuilderHandlerSystem.Diagnostics.Debug.WriteIfInterpolatedStringHandlerprivate
AppendFormatted(ReadOnlySpan< char > value)System.Diagnostics.Debug.WriteIfInterpolatedStringHandlerinline
AppendFormatted(ReadOnlySpan< char > value, int alignment=0, string? format=null)System.Diagnostics.Debug.WriteIfInterpolatedStringHandlerinline
AppendFormatted(string? value)System.Diagnostics.Debug.WriteIfInterpolatedStringHandlerinline
AppendFormatted(string? value, int alignment=0, string? format=null)System.Diagnostics.Debug.WriteIfInterpolatedStringHandlerinline
AppendFormatted(object? value, int alignment=0, string? format=null)System.Diagnostics.Debug.WriteIfInterpolatedStringHandlerinline
AppendFormatted< T >(T value)System.Diagnostics.Debug.WriteIfInterpolatedStringHandlerinline
AppendFormatted< T >(T value, string? format)System.Diagnostics.Debug.WriteIfInterpolatedStringHandlerinline
AppendFormatted< T >(T value, int alignment)System.Diagnostics.Debug.WriteIfInterpolatedStringHandlerinline
AppendFormatted< T >(T value, int alignment, string? format)System.Diagnostics.Debug.WriteIfInterpolatedStringHandlerinline
AppendLiteral(string value)System.Diagnostics.Debug.WriteIfInterpolatedStringHandlerinline
ToStringAndClear()System.Diagnostics.Debug.WriteIfInterpolatedStringHandlerinlinepackage
WriteIfInterpolatedStringHandler(int literalLength, int formattedCount, bool condition, out bool shouldAppend)System.Diagnostics.Debug.WriteIfInterpolatedStringHandlerinline