Terraria v1.4.4.9
Terraria source code documentation
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◆ RotateRight() [1/2]

static byte IBinaryInteger< byte >. System.Byte.RotateRight ( byte value,
int rotateAmount )
inlinestatic

Definition at line 307 of file Byte.cs.

308 {
309 return (byte)((value >> (rotateAmount & 7)) | (value << ((8 - rotateAmount) & 7)));
310 }

References System.value.