Terraria v1.4.4.9
Terraria source code documentation
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◆ Clamp() [1/2]

static byte INumber< byte >. System.Byte.Clamp ( byte value,
byte min,
byte max )
inlinestatic

Definition at line 427 of file Byte.cs.

428 {
429 return Math.Clamp(value, min, max);
430 }

References System.Math.Clamp(), and System.value.