Terraria v1.4.4.9
Terraria source code documentation
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◆ EnsureNetworkChangeRegistration()

static void System.Net.WebProxy.EnsureNetworkChangeRegistration ( )
inlinestaticprivate

Definition at line 287 of file WebProxy.cs.

288 {
290 {
291 Register();
292 }
293 static void Register()
294 {
296 {
298 {
299 s_domainName = null;
300 s_localAddresses = null;
301 };
303 {
304 s_domainName = null;
305 s_localAddresses = null;
306 };
307 }
308 }
309 }
static volatile string s_domainName
Definition WebProxy.cs:18
static volatile IPAddress[] s_localAddresses
Definition WebProxy.cs:20
static int s_networkChangeRegistered
Definition WebProxy.cs:22
static int Exchange(ref int location1, int value)

References System.Runtime.Serialization.Dictionary, System.Threading.Interlocked.Exchange(), System.Net.WebProxy.s_domainName, System.Net.WebProxy.s_localAddresses, and System.Net.WebProxy.s_networkChangeRegistered.

Referenced by System.Net.WebProxy.IsLocal().