Terraria
v1.4.4.9
Terraria source code documentation
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◆
Resume()
void Terraria.Audio.ActiveSound.Resume
(
)
inline
Definition at line
96
of file
ActiveSound.cs
.
97
{
98
if
(
Sound
!=
null
&&
Sound
.State == SoundState.Paused)
99
{
100
Sound
.Resume();
101
}
102
}
Terraria.Audio.ActiveSound.Sound
SoundEffectInstance Sound
Definition
ActiveSound.cs:20
References
Terraria.Audio.ActiveSound.Sound
.
Terraria
Audio
ActiveSound
Generated by
1.10.0