Terraria
v1.4.4.9
Terraria source code documentation
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◆
Pause()
void Terraria.Audio.ActiveSound.Pause
(
)
inline
Definition at line
88
of file
ActiveSound.cs
.
89
{
90
if
(
Sound
!=
null
&&
Sound
.State == SoundState.Playing)
91
{
92
Sound
.Pause();
93
}
94
}
Terraria.Audio.ActiveSound.Sound
SoundEffectInstance Sound
Definition
ActiveSound.cs:20
References
Terraria.Audio.ActiveSound.Sound
.
Terraria
Audio
ActiveSound
Generated by
1.10.0