Terraria
v1.4.4.9
Terraria source code documentation
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◆
IsAuthenticated
override
bool
System.Security.Principal.WindowsIdentity.IsAuthenticated
get
Implements
System.Security.Principal.IIdentity
.
Definition at line
125
of file
WindowsIdentity.cs
.
126
{
127
get
128
{
129
if
(
_isAuthenticated
== -1)
130
{
131
if
((
object
)
s_authenticatedUserRid
==
null
)
132
{
133
s_authenticatedUserRid
=
new
SecurityIdentifier(IdentifierAuthority.NTAuthority,
new
int
[1] { 11 });
134
}
135
_isAuthenticated
= (
CheckNtTokenForSid
(
s_authenticatedUserRid
) ? 1 : 0);
136
}
137
return
_isAuthenticated
== 1;
138
}
139
}
System.Security.Principal.WindowsIdentity.s_authenticatedUserRid
static SecurityIdentifier s_authenticatedUserRid
Definition
WindowsIdentity.cs:17
System.Security.Principal.WindowsIdentity.CheckNtTokenForSid
bool CheckNtTokenForSid(SecurityIdentifier sid)
Definition
WindowsIdentity.cs:532
System.Security.Principal.WindowsIdentity._isAuthenticated
int _isAuthenticated
Definition
WindowsIdentity.cs:37
System
Security
Principal
WindowsIdentity
Generated by
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