Terraria v1.4.4.9
Terraria source code documentation
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◆ Clear()

void ReLogic.Peripherals.RGB.Fragment.Clear ( )
inline

Definition at line 87 of file Fragment.cs.

88 {
89 //IL_000b: Unknown result type (might be due to invalid IL or missing references)
90 //IL_0010: Unknown result type (might be due to invalid IL or missing references)
91 for (int i = 0; i < Colors.Length; i++)
92 {
94 }
95 }
readonly Vector4[] Colors
Definition Fragment.cs:8

References ReLogic.Peripherals.RGB.Fragment.Colors, Microsoft.Xna.Framework.Vector4.Length(), and Microsoft.Xna.Framework.Vector4.Zero.