Terraria v1.4.4.9
Terraria source code documentation
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◆ DrawContinuousTrail()

void Terraria.Main.DrawContinuousTrail ( Projectile proj)
inlineprivate

Definition at line 26120 of file Main.cs.

26121 {
26122 Microsoft.Xna.Framework.Color color = new Microsoft.Xna.Framework.Color(255, 255, 255, 255);
26123 bool flag = player[proj.owner].cPet == 0;
26124 DrawTrail(proj, new Vector2(10f, 2f), flag ? new Microsoft.Xna.Framework.Color(177, 255, 32, 127) : color);
26125 DrawTrail(proj, new Vector2(-10f, 2f), flag ? new Microsoft.Xna.Framework.Color(177, 255, 32, 127) : color);
26126 }
static void DrawTrail(Projectile proj, Vector2 rotatableOffsetFromCenter, Microsoft.Xna.Framework.Color baseColor)
Definition Main.cs:26128
static Player[] player
Definition Main.cs:1803

References Terraria.Main.DrawTrail(), Terraria.Main.player, and Microsoft.Xna.Framework.Graphics.Vector2.

Referenced by Terraria.Main.DrawProjDirect().