Terraria v1.4.4.9
Terraria source code documentation
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◆ UpdateCreativeGameModeOverride()

static void Terraria.Main.UpdateCreativeGameModeOverride ( )
inlinestaticpackage

Definition at line 16146 of file Main.cs.

16147 {
16150 if (gameMenu || !_currentGameModeInfo.IsJourneyMode)
16151 {
16152 return;
16153 }
16155 if (power.GetIsUnlocked())
16156 {
16157 float num = power.StrengthMultiplierToGiveNPCs;
16158 if (getGoodWorld)
16159 {
16160 num += 1f;
16161 }
16162 if (num >= 2f)
16163 {
16165 }
16166 if (num >= 3f)
16167 {
16169 }
16170 }
16171 }
static ? bool _overrideForExpertMode
Definition Main.cs:335
static GameModeData _currentGameModeInfo
Definition Main.cs:313
static bool getGoodWorld
Definition Main.cs:341
static ? bool _overrideForMasterMode
Definition Main.cs:337
static bool gameMenu
Definition Main.cs:1926

References Terraria.Main._currentGameModeInfo, Terraria.Main._overrideForExpertMode, Terraria.Main._overrideForMasterMode, Terraria.Main.gameMenu, Terraria.Main.getGoodWorld, and Terraria.GameContent.Creative.CreativePowerManager.Instance.

Referenced by Terraria.Main.DoUpdate().