Terraria v1.4.4.9
Terraria source code documentation
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◆ FromJson()

static ResourcePackList Terraria.IO.ResourcePackList.FromJson ( JArray serializedState,
IServiceProvider services,
string searchPath )
inlinestatic

Definition at line 62 of file ResourcePackList.cs.

63 {
65 {
66 return new ResourcePackList();
67 }
74 }
static bool Exists([NotNullWhen(true)] string? path)
Definition Directory.cs:43
static void CreatePacksFromZips(IServiceProvider services, string searchPath, List< ResourcePack > resourcePacks)
static void CreatePacksFromSavedJson(JArray serializedState, IServiceProvider services, string searchPath, List< ResourcePack > resourcePacks)
static void CreatePacksFromWorkshopFolders(IServiceProvider services, List< ResourcePack > resourcePacks)
static void CreatePacksFromDirectories(IServiceProvider services, string searchPath, List< ResourcePack > resourcePacks)

References Terraria.IO.ResourcePackList.ResourcePackList(), Terraria.IO.ResourcePackList.CreatePacksFromDirectories(), Terraria.IO.ResourcePackList.CreatePacksFromSavedJson(), Terraria.IO.ResourcePackList.CreatePacksFromWorkshopFolders(), Terraria.IO.ResourcePackList.CreatePacksFromZips(), and System.IO.Directory.Exists().

Referenced by Terraria.Initializers.AssetInitializer.CreateResourcePackList().