585    {
  586        DropOneByOne.Parameters parameters = default(DropOneByOne.Parameters);
  587        parameters.MinimumItemDropsCount = 12;
  588        parameters.MaximumItemDropsCount = 20;
  589        parameters.ChanceNumerator = 1;
  590        parameters.ChanceDenominator = 1;
  591        parameters.MinimumStackPerChunkBase = 1;
  592        parameters.MaximumStackPerChunkBase = 3;
  593        parameters.BonusMinDropsPerChunkPerPlayer = 0;
  594        parameters.BonusMaxDropsPerChunkPerPlayer = 0;
  597        parameters3.BonusMinDropsPerChunkPerPlayer = 1;
  598        parameters3.BonusMaxDropsPerChunkPerPlayer = 1;
  599        parameters3.MinimumStackPerChunkBase = (int)((float)parameters2.MinimumStackPerChunkBase * 1.5f);
  600        parameters3.MaximumStackPerChunkBase = (int)((float)parameters2.MaximumStackPerChunkBase * 1.5f);
  605    }
IItemDropRule RegisterToNPC(int type, IItemDropRule entry)