585 {
586 DropOneByOne.Parameters parameters = default(DropOneByOne.Parameters);
587 parameters.MinimumItemDropsCount = 12;
588 parameters.MaximumItemDropsCount = 20;
589 parameters.ChanceNumerator = 1;
590 parameters.ChanceDenominator = 1;
591 parameters.MinimumStackPerChunkBase = 1;
592 parameters.MaximumStackPerChunkBase = 3;
593 parameters.BonusMinDropsPerChunkPerPlayer = 0;
594 parameters.BonusMaxDropsPerChunkPerPlayer = 0;
597 parameters3.BonusMinDropsPerChunkPerPlayer = 1;
598 parameters3.BonusMaxDropsPerChunkPerPlayer = 1;
599 parameters3.MinimumStackPerChunkBase = (int)((float)parameters2.MinimumStackPerChunkBase * 1.5f);
600 parameters3.MaximumStackPerChunkBase = (int)((float)parameters2.MaximumStackPerChunkBase * 1.5f);
605 }
IItemDropRule RegisterToNPC(int type, IItemDropRule entry)