Terraria v1.4.4.9
Terraria source code documentation
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◆ ValidatePrefix()

static bool System.Xml.Xsl.XsltOld.PrefixQName.ValidatePrefix ( string prefix)
inlinestatic

Definition at line 58 of file PrefixQName.cs.

59 {
60 if (prefix.Length == 0)
61 {
62 return false;
63 }
64 int num = ValidateNames.ParseNCName(prefix, 0);
65 return num == prefix.Length;
66 }

References System.Xml.ValidateNames.ParseNCName(), and System.prefix.

Referenced by System.Xml.Xsl.XsltOld.ContainerAction.AddScript(), System.Xml.Xsl.XsltOld.Compiler.GetNsAlias(), and System.Xml.Xsl.XsltOld.ContainerAction.NameTest().