Terraria
v1.4.4.9
Terraria source code documentation
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◆
TypeId
override object System.ComponentModel.DesignerAttribute.TypeId
get
Definition at line
16
of file
DesignerAttribute.cs
.
17
{
18
get
19
{
20
if
(
_typeId
==
null
)
21
{
22
string
text
=
DesignerBaseTypeName
??
string
.Empty;
23
int
num =
text
.IndexOf(
','
);
24
if
(num != -1)
25
{
26
text
=
text
.Substring(0, num);
27
}
28
_typeId
= GetType().FullName +
text
;
29
}
30
return
_typeId
;
31
}
32
}
System.ComponentModel.DesignerAttribute._typeId
string _typeId
Definition
DesignerAttribute.cs:8
System.ComponentModel.DesignerAttribute.DesignerBaseTypeName
string DesignerBaseTypeName
Definition
DesignerAttribute.cs:11
System.ExceptionArgument.text
@ text
System
ComponentModel
DesignerAttribute
Generated by
1.10.0