Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 471 of file Array.cs.
Referenced by System.Collections.SortedList.EnsureCapacity(), System.Collections.Generic.SortedList< TKey, TValue >.EnsureCapacity(), System.Collections.ArrayList.EnsureCapacity(), System.Collections.Generic.ArrayBuilder< T >.EnsureCapacity(), System.IO.MemoryStream.EnsureCapacity(), System.Threading.ThreadLocal< T >.GetNewTableSize(), System.Collections.Generic.Stack< T >.Grow(), System.Collections.Generic.List< T >.Grow(), System.Collections.Generic.Queue< T >.Grow(), System.Collections.Generic.PriorityQueue< TElement, TPriority >.Grow(), System.Net.Http.HttpContent.LimitArrayPoolWriteStream.Grow(), System.Collections.Concurrent.ConcurrentDictionary< TKey, TValue >.GrowTable(), System.IO.Compression.ZipArchiveEntry.LoadLocalHeaderExtraFieldAndCompressedBytesIfNeeded(), System.IO.File.ReadAllBytesUnknownLength(), and System.Collections.Generic.EnumerableHelpers.ToArray< T >().