Terraria v1.4.4.9
Terraria source code documentation
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◆ Bind() [1/2]

static void System.Data.AggregateNode.Bind ( DataRelation relation,
List< DataColumn > list )
inlinestaticpackage

Definition at line 117 of file AggregateNode.cs.

118 {
119 if (relation == null)
120 {
121 return;
122 }
123 DataColumn[] childColumnsReference = relation.ChildColumnsReference;
124 foreach (DataColumn item in childColumnsReference)
125 {
126 if (!list.Contains(item))
127 {
128 list.Add(item);
129 }
130 }
131 DataColumn[] parentColumnsReference = relation.ParentColumnsReference;
132 foreach (DataColumn item2 in parentColumnsReference)
133 {
134 if (!list.Contains(item2))
135 {
136 list.Add(item2);
137 }
138 }
139 }
void Add(TKey key, TValue value)

References System.Collections.Generic.Dictionary< TKey, TValue >.Add(), System.item, and System.list.