Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 78 of file HashLookup.cs.
References System.Linq.Parallel.HashLookup< TKey, TValue >.AreKeysEqual(), System.Linq.Parallel.HashLookup< TKey, TValue >.buckets, System.Linq.Parallel.HashLookup< TKey, TValue >.count, System.Linq.Parallel.HashLookup< TKey, TValue >.freeList, System.Linq.Parallel.HashLookup< TKey, TValue >.GetKeyHashCode(), System.Linq.Parallel.HashLookup< TKey, TValue >.Slot.hashCode, System.Linq.Parallel.HashLookup< TKey, TValue >.Slot.key, System.key, System.Linq.Parallel.HashLookup< TKey, TValue >.Slot.next, System.Linq.Parallel.HashLookup< TKey, TValue >.Resize(), System.Linq.Parallel.HashLookup< TKey, TValue >.slots, System.Linq.Parallel.HashLookup< TKey, TValue >.Slot.value, and System.value.
Referenced by System.Linq.Parallel.HashLookup< TKey, TValue >.Add(), and System.Linq.Parallel.HashLookup< TKey, TValue >.TryGetValue().