Terraria v1.4.4.9
Terraria source code documentation
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◆ ReInit()

static void Terraria.Liquid.ReInit ( )
inlinestatic

Definition at line 82 of file Liquid.cs.

83 {
84 skipCount = 0;
85 stuckCount = 0;
86 stuckAmount = 0;
87 cycles = 10;
89 numLiquid = 0;
90 stuck = false;
91 quickFall = false;
92 quickSettle = false;
93 wetCounter = 0;
94 panicCounter = 0;
95 panicMode = false;
96 panicY = 0;
97 if (Main.Setting_UseReducedMaxLiquids)
98 {
99 curMaxLiquid = 5000;
100 }
101 }
static int curMaxLiquid
Definition Liquid.cs:25
static int panicCounter
Definition Liquid.cs:37
static int panicY
Definition Liquid.cs:41
static bool quickFall
Definition Liquid.cs:31
static int wetCounter
Definition Liquid.cs:35
static int maxLiquid
Definition Liquid.cs:15
static bool stuck
Definition Liquid.cs:29
static bool panicMode
Definition Liquid.cs:39
static int numLiquid
Definition Liquid.cs:27
static int stuckAmount
Definition Liquid.cs:21
static int cycles
Definition Liquid.cs:23
static int stuckCount
Definition Liquid.cs:19
static int skipCount
Definition Liquid.cs:17
static bool quickSettle
Definition Liquid.cs:33

References Terraria.Liquid.curMaxLiquid, Terraria.Liquid.cycles, Terraria.Liquid.maxLiquid, Terraria.Liquid.numLiquid, Terraria.Liquid.panicCounter, Terraria.Liquid.panicMode, Terraria.Liquid.panicY, Terraria.Liquid.quickFall, Terraria.Liquid.quickSettle, Terraria.Main.Setting_UseReducedMaxLiquids, Terraria.Liquid.skipCount, Terraria.Liquid.stuck, Terraria.Liquid.stuckAmount, Terraria.Liquid.stuckCount, and Terraria.Liquid.wetCounter.

Referenced by Terraria.WorldGen.GenerateWorld().