Terraria v1.4.4.9
Terraria source code documentation
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◆ ConvertValue()

override object System.Data.Common.TimeSpanStorage.ConvertValue ( object value)
inlinevirtual

Reimplemented from System.Data.Common.DataStorage.

Definition at line 197 of file TimeSpanStorage.cs.

198 {
199 if (_nullValue != value)
200 {
201 value = ((value == null) ? _nullValue : ((object)ConvertToTimeSpan(value)));
202 }
203 return value;
204 }
static TimeSpan ConvertToTimeSpan(object value)

References System.Data.Common.DataStorage._nullValue, System.Data.Common.TimeSpanStorage.ConvertToTimeSpan(), and System.value.