Terraria
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SafeBCryptHandle.cs
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1
using
System
;
2
using
System.Runtime.InteropServices
;
3
4
namespace
Microsoft.Win32.SafeHandles
;
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6
internal
abstract
class
SafeBCryptHandle
:
SafeHandle
,
IDisposable
7
{
8
public
sealed
override
bool
IsInvalid
=>
handle
==
IntPtr
.
Zero
;
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protected
SafeBCryptHandle
()
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: base(
IntPtr
.Zero, ownsHandle: true)
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{
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}
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protected
abstract
override
bool
ReleaseHandle
();
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}
Microsoft.Win32.SafeHandles.SafeBCryptHandle.ReleaseHandle
override bool ReleaseHandle()
Microsoft.Win32.SafeHandles.SafeBCryptHandle.SafeBCryptHandle
SafeBCryptHandle()
Definition
SafeBCryptHandle.cs:10
Microsoft.Win32.SafeHandles.SafeBCryptHandle.IsInvalid
override bool IsInvalid
Definition
SafeBCryptHandle.cs:8
Microsoft.Win32.SafeHandles.SafeBCryptHandle
Definition
SafeBCryptHandle.cs:7
System.Runtime.InteropServices.SafeHandle.handle
IntPtr handle
Definition
SafeHandle.cs:8
System.Runtime.InteropServices.SafeHandle
Definition
SafeHandle.cs:7
System.IDisposable
Definition
IDisposable.cs:4
Microsoft.Win32.SafeHandles
Definition
SafeProcessHandle.cs:3
System.Runtime.InteropServices
Definition
SequenceMarshal.cs:4
System
Definition
BlockingCollection.cs:8
System.IntPtr.Zero
static readonly IntPtr Zero
Definition
IntPtr.cs:18
System.IntPtr
Definition
IntPtr.cs:14
source
System.Security.Cryptography.Algorithms
Microsoft.Win32.SafeHandles
SafeBCryptHandle.cs
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