Terraria v1.4.4.9
Terraria source code documentation
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◆ Connect() [2/3]

void System.Net.Sockets.UdpClient.Connect ( IPEndPoint endPoint)
inline

Definition at line 628 of file UdpClient.cs.

629 {
631 if (endPoint == null)
632 {
633 throw new ArgumentNullException("endPoint");
634 }
635 CheckForBroadcast(endPoint.Address);
636 Client.Connect(endPoint);
637 _active = true;
638 }
void CheckForBroadcast(IPAddress ipAddress)
Definition UdpClient.cs:207

References System.Net.Sockets.UdpClient._active, System.Net.IPEndPoint.Address, System.Net.Sockets.UdpClient.CheckForBroadcast(), and System.Net.Sockets.UdpClient.ThrowIfDisposed().