Terraria v1.4.4.9
Terraria source code documentation
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◆ GetNextState()

bool System.Xml.Schema.XdrBuilder.GetNextState ( XmlQualifiedName qname)
inlineprivate

Definition at line 1250 of file XdrBuilder.cs.

1251 {
1252 if (_CurState._NextStates != null)
1253 {
1254 for (int i = 0; i < _CurState._NextStates.Length; i++)
1255 {
1257 {
1259 return true;
1260 }
1261 }
1262 }
1263 return false;
1264 }
XmlQualifiedName[] TokenToQName
static readonly XdrEntry[] s_schemaEntries
readonly SchemaNames _SchemaNames
override bool Equals([NotNullWhen(true)] object? other)

References System.Xml.Schema.XdrBuilder._CurState, System.Xml.Schema.XdrBuilder._NextState, System.Xml.Schema.XdrBuilder.XdrEntry._NextStates, System.Xml.Schema.XdrBuilder._SchemaNames, System.Xml.XmlQualifiedName.Equals(), System.Xml.Schema.XdrBuilder.s_schemaEntries, and System.Xml.Schema.SchemaNames.TokenToQName.

Referenced by System.Xml.Schema.XdrBuilder.ProcessElement().