1513 {
1514 CallSite<Action<CallSite, T0, T1, T2, T3, T4, T5, T6, T7, T8>> callSite = (
CallSite<Action<CallSite, T0, T1, T2, T3, T4, T5, T6, T7, T8>>)site;
1515 Action<CallSite, T0, T1, T2, T3, T4, T5, T6, T7, T8> target = callSite.
Target;
1517 Action<CallSite, T0, T1, T2, T3, T4, T5, T6, T7, T8>[] rules;
1518 Action<CallSite, T0, T1, T2, T3, T4, T5, T6, T7, T8>
action;
1519 if ((rules =
CallSiteOps.GetRules(callSite)) !=
null)
1520 {
1521 for (
int i = 0;
i < rules.Length;
i++)
1522 {
1524 if ((
object)
action != target)
1525 {
1526 callSite.Target =
action;
1527 action(site, arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
1529 {
1532 return;
1533 }
1535 }
1536 }
1537 }
1540 for (int j = 0; j < rules.Length; j++)
1541 {
1542 action = (callSite.Target = rules[j]);
1543 try
1544 {
1545 action(site, arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
1547 {
1549 return;
1550 }
1551 }
1552 finally
1553 {
1555 {
1558 }
1559 }
1561 }
1563 object[] args = new object[9] { arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8 };
1564 while (true)
1565 {
1566 callSite.Target = target;
1567 action = (callSite.Target = callSite.
Binder.BindCore(callSite, args));
1568 try
1569 {
1570 action(site, arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);
1572 {
1574 break;
1575 }
1576 }
1577 finally
1578 {
1580 {
1582 }
1583 }
1585 }
1586 }
static bool GetMatch(CallSite site)
static void ClearMatch(CallSite site)
void ReleaseMatchmaker(CallSite matchMaker)