Terraria v1.4.4.9
Terraria source code documentation
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◆ CompareValueTo()

override int System.Data.Common.Int64Storage.CompareValueTo ( int recordNo,
object value )
inline

Definition at line 164 of file Int64Storage.cs.

165 {
166 if (_nullValue == value)
167 {
168 if (!HasValue(recordNo))
169 {
170 return 0;
171 }
172 return 1;
173 }
174 long num = _values[recordNo];
175 if (num == 0L && !HasValue(recordNo))
176 {
177 return -1;
178 }
179 return num.CompareTo((long)value);
180 }
bool HasValue(int recordNo)

References System.Data.Common.DataStorage._nullValue, System.Data.Common.Int64Storage._values, System.Xml.Dictionary, System.Data.Common.DataStorage.HasValue(), System.L, and System.value.