Terraria v1.4.4.9
Terraria source code documentation
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◆ DynamicMethod() [4/8]

System.Reflection.Emit.DynamicMethod.DynamicMethod ( string name,
Type? returnType,
Type?[] parameterTypes,
Module m,
bool skipVisibility )
inline

Definition at line 247 of file DynamicMethod.cs.

248 {
249 if (m == null)
250 {
251 throw new ArgumentNullException("m");
252 }
253 Init(name, MethodAttributes.Public | MethodAttributes.Static, CallingConventions.Standard, returnType, parameterTypes, null, m, skipVisibility, transparentMethod: false);
254 }
void Init(string name, MethodAttributes attributes, CallingConventions callingConvention, Type returnType, Type[] signature, Type owner, Module m, bool skipVisibility, bool transparentMethod)

References System.Reflection.Emit.DynamicMethod.Init().