Terraria v1.4.4.9
Terraria source code documentation
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Reimplemented in System.Threading.Channels.BoundedChannel< T >.BoundedChannelReader, System.Threading.Channels.SingleConsumerUnboundedChannel< T >.UnboundedChannelReader, and System.Threading.Channels.UnboundedChannel< T >.UnboundedChannelReader.
Definition at line 34 of file ChannelReader.cs.
References System.cancellationToken, System.Threading.Tasks.Task< TResult >.FromCanceled(), System.Threading.Tasks.Task< TResult >.FromException(), System.item, System.Threading.Channels.ChannelReader< T >.TryRead(), and System.Threading.Channels.ChannelReader< T >.WaitToReadAsync().