Terraria v1.4.4.9
Terraria source code documentation
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◆ UnDecodeChars()

void System.Xml.XmlTextReaderImpl.UnDecodeChars ( )
inlineprivate

Definition at line 3428 of file XmlTextReaderImpl.cs.

3429 {
3431 {
3433 }
3435 {
3437 }
3439 if (_ps.charPos > 0)
3440 {
3442 }
3444 _ps.isEof = false;
3445 }
virtual int GetByteCount(char[] chars)
Definition Encoding.cs:713

References System.Xml.XmlTextReaderImpl._charactersFromEntities, System.Xml.XmlTextReaderImpl._charactersInDocument, System.Xml.XmlTextReaderImpl._documentStartBytePos, System.Xml.XmlTextReaderImpl._maxCharactersFromEntities, System.Xml.XmlTextReaderImpl._maxCharactersInDocument, System.Xml.XmlTextReaderImpl._ps, System.Xml.XmlTextReaderImpl.ParsingState.charPos, System.Xml.XmlTextReaderImpl.ParsingState.chars, System.Xml.Dictionary, System.Xml.XmlTextReaderImpl.ParsingState.encoding, and System.Text.Encoding.GetByteCount().

Referenced by System.Xml.XmlTextReaderImpl.SwitchEncoding(), and System.Xml.XmlTextReaderImpl.SwitchEncodingAsync().