Terraria v1.4.4.9
Terraria source code documentation
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◆ XmlTextReaderImpl() [13/20]

System.Xml.XmlTextReaderImpl.XmlTextReaderImpl ( string xmlFragment,
XmlNodeType fragType,
XmlParserContext context )
inlinepackage

Definition at line 1628 of file XmlTextReaderImpl.cs.

1629 : this((context == null || context.NameTable == null) ? new NameTable() : context.NameTable)
1630 {
1631 if (xmlFragment == null)
1632 {
1633 xmlFragment = string.Empty;
1634 }
1635 if (context == null)
1636 {
1638 }
1639 else
1640 {
1641 _reportedBaseUri = context.BaseURI;
1642 InitStringInput(context.BaseURI, Encoding.Unicode, xmlFragment);
1643 }
1646 }
static Encoding Unicode
Definition Encoding.cs:519
XmlNameTable NameTable
Definition XmlReader.cs:116
void InitFragmentReader(XmlNodeType fragmentType, XmlParserContext parserContext, bool allowXmlDeclFragment)
void InitStringInput(string baseUriStr, Encoding originalEncoding, string str)

References System.Xml.XmlTextReaderImpl._ps, System.Xml.XmlTextReaderImpl._reportedBaseUri, System.Xml.XmlTextReaderImpl._reportedEncoding, System.Xml.XmlParserContext.BaseURI, System.Xml.XmlTextReaderImpl.ParsingState.encoding, System.Xml.XmlTextReaderImpl.InitFragmentReader(), System.Xml.XmlTextReaderImpl.InitStringInput(), and System.Text.Encoding.Unicode.