Terraria v1.4.4.9
Terraria source code documentation
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◆ ParseTextAsync_IgnoreNode()

Task< bool > System.Xml.XmlTextReaderImpl.ParseTextAsync_IgnoreNode ( )
inlineprivate

Definition at line 11061 of file XmlTextReaderImpl.cs.

11062 {
11063 if (_parsingFunction == ParsingFunction.ReportEndEntity)
11064 {
11067 return AsyncHelper.DoneTaskTrue;
11068 }
11069 if (_parsingFunction == ParsingFunction.EntityReference)
11070 {
11072 return ParseEntityReferenceAsync().ReturnTrueTaskWhenFinishAsync();
11073 }
11074 return AsyncHelper.DoneTaskFalse;
11075 }

References System.Xml.XmlTextReaderImpl._nextNextParsingFunction, System.Xml.XmlTextReaderImpl._nextParsingFunction, System.Xml.XmlTextReaderImpl._parsingFunction, System.Xml.AsyncHelper.DoneTaskFalse, System.Xml.AsyncHelper.DoneTaskTrue, System.Xml.XmlTextReaderImpl.ParseEntityReferenceAsync(), and System.Xml.XmlTextReaderImpl.SetupEndEntityNodeInContent().

Referenced by System.Xml.XmlTextReaderImpl._ParseTextAsync(), and System.Xml.XmlTextReaderImpl.ParseTextAsync().