Terraria
v1.4.4.9
Terraria source code documentation
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◆
this[int index]
int System.Xml.XmlBinaryWriterSession.IntArray.this[int
index
]
get
set
Definition at line
135
of file
XmlBinaryWriterSession.cs
.
136
{
137
get
138
{
139
if
(
index
>=
_array
.Length)
140
{
141
return
0;
142
}
143
return
_array
[
index
];
144
}
145
set
146
{
147
if
(
index
>=
_array
.Length)
148
{
149
int
[]
array
=
new
int
[Math.Max(
index
+ 1,
_array
.Length * 2)];
150
Array
.Copy(
_array
,
array
,
_array
.Length);
151
_array
=
array
;
152
}
153
_array
[
index
] =
value
;
154
}
155
}
System.Xml.XmlBinaryWriterSession.IntArray._array
int[] _array
Definition
XmlBinaryWriterSession.cs:133
System.Xml.ValueHandleConstStringType.Array
@ Array
System.ExceptionArgument.value
@ value
System.ExceptionArgument.index
@ index
System.ExceptionArgument.array
@ array
System
Xml
XmlBinaryWriterSession
IntArray
Generated by
1.10.0