Terraria v1.4.4.9
Terraria source code documentation
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◆ DataAvailable

virtual bool System.Net.Sockets.NetworkStream.DataAvailable
get

Definition at line 102 of file NetworkStream.cs.

103 {
104 get
105 {
107 return _streamSocket.Available != 0;
108 }
109 }

Referenced by Terraria.Net.Sockets.TcpSocket.IsDataAvailable().