Terraria v1.4.4.9
Terraria source code documentation
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◆ NextRight()

override bool System.Xml.RegionIterator.NextRight ( )
inlinepackage

Definition at line 36 of file RegionIterator.cs.

37 {
39 {
40 _currentNode = null;
41 return false;
42 }
45 if (nextSibling != null)
46 {
49 return true;
50 }
53 {
55 }
57 {
58 _currentNode = null;
60 return false;
61 }
64 return true;
65 }
readonly XmlBoundElement _rowElement
virtual ? XmlNode ParentNode
Definition XmlNode.cs:76
virtual ? XmlNode NextSibling
Definition XmlNode.cs:104

References System.Xml.RegionIterator._currentNode, System.Xml.RegionIterator._rowElement, System.Xml.Dictionary, System.Xml.XmlBoundElement.ElementState, System.Xml.XmlBoundElement.NextSibling, System.Xml.XmlNode.NextSibling, and System.Xml.XmlNode.ParentNode.

Referenced by System.Xml.RegionIterator.Next(), and System.Xml.RegionIterator.NextInitialTextLikeNodes().