Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ EnsureCapacity()

static void System.IO.Compression.ZipFileUtils.EnsureCapacity ( ref char[] buffer,
int min )
inlinestatic

Definition at line 41 of file ZipFileUtils.cs.

42 {
43 if (buffer.Length < min)
44 {
45 int num = buffer.Length * 2;
46 if (num < min)
47 {
48 num = min;
49 }
50 char[] array = buffer;
51 buffer = ArrayPool<char>.Shared.Rent(num);
52 ArrayPool<char>.Shared.Return(array);
53 }
54 }

References System.array, and System.buffer.

Referenced by System.IO.Compression.ZipFileUtils.EntryFromPath().